Recent Posts
- From Research to Personas
- Read My Mind
- I Feel Your Pain
- Interactions 08 | Thoughts
- IxDA Interaction 08 | Savannah
- Service/Product/Service
What’s In The Loop
- Reading Online
- UX Pioneers
- Am I Seeing Python Everywhere?
- Lazy mom pushes stroller while on a Segway
- The antithesis of usability...
- Secretary with lightning quick hands
- Cooper | Insights | Journal of Design | Articles | About Face 3: Foreword
- Orange Cone: An unusual addition to the UI collection
- National Design Awards | Cooper-Hewitt, National Design Museum
- Logic+Emotion: Breaking Up With Advertising
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The Loop
From Research to Personas
One of the most recurrent questions asked of us is how we create personas. Everyone wants to know the secret sauce. Before I spill the beans, it's more important to ask, "Why even create a persona?"
Read My Mind
One of the challenges we sometimes face is explaining how search works and what results should be returned when users search a site. Oftentimes if the search doesn't return the exact result the user is searching for then the search is "broken".
I Feel Your Pain
It's amazing what people tell you when you're conducting user research. It can be a virtual outpouring of angst, desire and need. I recently experienced this while conducting user research for a large web application redesign project.
Interactions 08 | Thoughts
A few weeks back, I attended the first ever IxDA international conference, Interactions 08. This wasn't a hodgepodge conference. It had a singular purpose: to discuss and promote the discipline of Interaction Design.
IxDA Interaction 08 | Savannah
This friday I leave for Savannah to attend the first ever Interaction Designer Association conference.
Service/Product/Service
"Here, if you have a milkshake, and I have a milkshake, and I have a straw. There it is, that's a straw, you see? Watch it."
Uncanny Parallels
Last week I had the pleasure to catch Scott McCloud speaking on his 50 state Making Comics tour. His book Understanding Comics is classic. The cross-over between comics and the filed of experience design (inclusive of interaction design–especially IxD–and information architecture) is uncanny. It seems that this relationship continues in his new book Making Comics; which I have yet to buy. Scott’s passion is definitely comics and he is an astute observer and scholar of comics form. Though I have never been much of a comic book reader, I do love comic strips in the paper. So I felt a bit out of place at the talk, I did find some–again–uncanny crossover between Scott’s world of comics and mine.
Scott McCloud in ABQ
I was totally stoked to find out that Scott McCloud, author of one of my favorite books: Understanding Comics, is going to be speaking in Albuquerque on Wednesday, July 18th as part of the Making Comics Tour. Here are the details:
Wednesday, July 18, 7:00 PM
The Art Center Design College, 5000 Marble NE
admission: $10 general admission
get info: 505-344-4542
Hope to see you there!
UX Matters Article
An article I wrote on, "What Puts the Design in Interaction Design", was published in the July 2007 issue of UX Matters. Take a look.
Happy iPhone Day!
If you haven't realized, today is the day. Apple is releasing their vaunted iPhone today. So happy iPhone Day! Neither of us is planning on rushing out and buying an iPhone for a myriad of reasons, but that doesn't mean we're not totaly enamored with it. The interactivity on the iPhone looks marvelous. I instigated a thread on the IxDA list, "iPhone, Who's Buying", that spurred some responses that are worthwhile to read. And to be honest, I'm jealous of anyone picking up an iPhone today. It's a nice piece of swag!


